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c#/수업내용

2020.04.13 if문 사용 Starcraft

by Luna_O 2020. 4. 13.
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
 
namespace study_008
{
    class App
    {
        public App()
        {
            Factory factory= new Factory();
            SiegeTank siegeTank = factory.CreateSiegeTank();
            siegeTank.ChangeMode(siegeTank.modeType);
            siegeTank.ChangeMode(siegeTank.modeType);
            siegeTank.Move();
            siegeTank.ChangeMode(siegeTank.modeType);
            siegeTank.Move();
        }
    }
}
using System;
        using System.Collections.Generic;
        using System.Linq;
        using System.Text;
        using System.Threading.Tasks;
 
        namespace study_008
        {
            class Factory
            {
                public Factory()
                {
                    Console.WriteLine("Factory가 생성되었습니다.");
                }
 
                public SiegeTank CreateSiegeTank()
                {
                    return new SiegeTank();
                }
            }
        }
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
 
namespace study_008
{
    enum eModeTypes
    {
        siegeMode, tankMode
    }
 
    class SiegeTank
    {
        public eModeTypes modeType;
 
 
        public SiegeTank()
        {
            this.modeType = eModeTypes.tankMode;
            Console.WriteLine("SiegeTank가 생성되었습니다");
        }
 
        public void ChangeMode(eModeTypes modeType)
        {
            switch (modeType)
            {
                case eModeTypes.tankMode:
                    Console.WriteLine("{0}에서 {1}로 변경되었습니다."this.modeType, eModeTypes.siegeMode);
                    this.modeType = eModeTypes.siegeMode;
                    break;
                case eModeTypes.siegeMode:
                    Console.WriteLine("{0}에서 {1}로 변경되었습니다."this.modeType, eModeTypes.tankMode);
                    this.modeType = eModeTypes.tankMode;
                    break;
            }
        }
 
        public void Move()
        {
            if (this.modeType == eModeTypes.tankMode)
            {
                Console.WriteLine("iegeTank가 이동했습니다.");
            }
            else if(this.modeType == eModeTypes.siegeMode)
            {
                Console.WriteLine("{0}에서는 이동할 수 없습니다.",this.modeType);
            }
 
        }
 
 
    }
}
 
 

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